earth-2150/par2csv.py

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Python
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from enum import Enum, unique
from io import StringIO
from itertools import groupby
import csv
import os
import os.path
import sys
if len(sys.argv) > 1:
filename = sys.argv[1]
else:
filename = 'C:/Games/Earth 2150 - The Moon Project/WDFiles/Parameters/EARTH2150.par'
def read_int(stream):
return int.from_bytes(stream.read(4), byteorder='little')
def read_string(stream):
length = read_int(stream)
namedata = stream.read(length)
try:
return namedata.decode()
except:
print(length, namedata)
raise
def read_field(stream, is_string):
if is_string:
return read_string(stream)
else:
return read_int(stream)
class Faction(Enum):
NEUTRAL = 0
UCS = 1
ED = 2
LC = 3
class EntityType(Enum):
Vehicle = 1
Cannon = 2
Missile = 3
Building = 4
Special = 5
Equipment = 6
ShieldGenerator = 7
SoundPack = 8
SpecialUpdatesLinks = 9
Parameters = 10
class ResearchTab(Enum):
CHASSIS = 0
WEAPON = 1
AMMO = 2
SPECIAL = 3
@unique
class EntityClass(Enum):
# Vehicle
VEHICLE = 0x00c00101
#MOVEABLE = 0x00c00101
SUPPLYTRANSPORTER = 0x01c00101
BUILDROBOT = 0x02c00101
MININGROBOT = 0x04c00101
SAPPERROBOT = 0x08c00101
# Cannon
CANNON = 0x00000102
# Missile
MISSILE = 0x00010401
# Building
BUILDING = 0x00010101
# Special
PASSIVE = 0x00000201
MINE = 0x00000801
MULTIEXPLOSION = 0x00010004
BUILDPASSIVE = 0x00010201
PLATOON = 0x00020101
TRANSIENTPASSIVE = 0x00020201
EXPLOSION = 0x00020401
FLYINGWASTE = 0x00040401
UPGRADECOPULA = 0x00001002
STARTINGPOSITIONMARK = 0x00080101
SMOKE = 0x00080401
ARTEFACT = 0x01020201
EXPLOSIONEX = 0x01020401
BUILDINGTRANSPORTER = 0x01040101
WALLLASER = 0x01100401
RESOURCETRANSPORTER = 0x02040101
BUILDERLINE = 0x02100401
UNITTRANSPORTER = 0x04040101
# Equipment
EQUIPMENT = 0x00000002
REPAIRER = 0x00000202
CONTAINERTRANSPORTER = 0x00000402
LOOKROUNDEQUIPMENT = 0x00000802
TRANSPORTERHOOK = 0x00002002
def __repr__(self):
return self.name
type_field_map = {
EntityType.Vehicle: ['classID', 'mesh', 'shadowType', 'viewParamsIndex', 'cost', 'timeOfBuild', '$soundPackID', '$smokeID', '$killExplosionID', '$destructedID', 'hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type', 'soilSpeed', 'roadSpeed', 'sandSpeed', 'bankSpeed', 'waterSpeed', 'deepWaterSpeed', 'airSpeed', 'objectType', '$engineSmokeID', '$dustID', '$billowID', '$standBillowID', '$trackID'],
EntityType.Cannon: ['classID', 'mesh', 'shadowType', 'viewParamsIndex', 'cost', 'timeOfBuild', '$soundPackID', '$smokeID', '$killExplosionID', '$destructedID', 'rangeOfSight', 'plugType', 'slotType', 'maxAlphaPerTick', 'maxBetaPerTick', 'alphaMargin', 'betaMargin', 'barrelBetaType', 'barrelBetaAngle', 'barrelCount', '$ammoID', 'ammoType', 'targetType', 'rangeOfFire', 'plusDamage', 'fireType', 'shootDelay', 'needExternal', 'reloadDelay', 'maxAmmo', '$barrelExplosionID'],
EntityType.Missile: ['classID', 'mesh', 'shadowType', 'viewParamsIndex', 'cost', 'timeOfBuild', '$soundPackID', '$smokeID', '$killExplosionID', '$destructedID', 'hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'resistantFlags', 'standType', 'type', 'rocketType', 'missileSize', '$rocketDummyID', 'IsAntiRocketTarget', 'speed', 'timeOfShoot', 'plusRangeOfFire', 'hitType', 'hitRange', 'typeOfDamage', 'damage', '$explosionID'],
EntityType.Building: ['classID', 'mesh', 'shadowType', 'viewParamsIndex', 'cost', 'timeOfBuild', '$soundPackID', '$smokeID', '$killExplosionID', '$destructedID', 'hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type', 'buildingType', 'buildingTypeEx', 'buildingTabType', '$initCannonID1', '$initCannonID2', '$initCannonID3', '$initCannonID4', '$copulaID', 'buildingTunnelNumber', '$upgradeCopulaSmallID', '$upgradeCopulaBigID', '$buildLCTransporterID', '$chimneySmokeID', 'needPower', '$slaveBuildingID', 'maxSubBuildingsCount', 'powerLevel', 'powerTransmitterRange', 'connectTransmitterRange', 'fullEnergyPowerInDay', 'resourceInputOutput', 'ticPerContainer', '$containerID', 'containerSmeltingTicks', 'resourcesPerTransport', '$transporterID', '$buildingAmmoID', 'rangeOfBuildingFire', '$shootExplosionID', 'ammoReloadTime', '$buildExplosion', 'copulaAnimationFlags', 'endOfClosingCopulaAnimation', '$laserID', 'spaceStationType'],
EntityType.Special: ['classID', 'mesh', 'shadowType', 'viewParamsIndex', 'cost', 'timeOfBuild', '$soundPackID', '$smokeID', '$killExplosionID', '$destructedID'],
EntityType.Equipment: ['classID', 'mesh', 'shadowType', 'viewParamsIndex', 'cost', 'timeOfBuild', '$soundPackID', '$smokeID', '$killExplosionID', '$destructedID', 'rangeOfSight', 'plugType', 'slotType', 'maxAlphaPerTick', 'maxBetaPerTick'],
EntityType.ShieldGenerator: ['shieldCost', 'shieldValue', 'reloadTime', 'shieldMeshName', 'shieldMeshViewIndex'],
EntityType.SpecialUpdatesLinks: ['$specialUpdateLink']
}
class_field_map = {
EntityClass.SUPPLYTRANSPORTER: ['ammoCapacity', 'animSupplyDownStart', 'animSupplyDownEnd', 'animSupplyUpStart', 'animSupplyUpEnd'],
EntityClass.BUILDROBOT: ['$wallD', '$bridgeID', 'tunnelNumber', 'roadBuildTime', 'flatBuildTime', 'trenchBuildTime', 'tunnelBuildTime', 'buildObjectAnimationAngle', 'digNormalAnimationAngle', 'digLowAnimationAngle', 'animBuildObjectStartStart', 'animBuildObjectStartEnd', 'animBuildObjectWorkStart', 'animBuildObjectWorkEnd', 'animBuildObjectEndStart', 'animBuildObjectEndEnd', 'animDigNormalStartStart', 'animDigNormalStartEnd', 'animDigNormalWorkStart', 'animDigNormalWorkEnd', 'animDigNormalEndStart', 'animDigNormalEndEnd', 'animDigLowStartStart', 'animDigLowStartEnd', 'animDigLowWorkStart', 'animDigLowWorkEnd', 'animDigLowEndStart', 'animDigLowEndEnd', '$digSmokeID'],
EntityClass.MININGROBOT: ['containersCnt', 'ticksPerContainer', 'putResourceAngle', 'animHarvestStartStart', 'animHarvestStartEnd', 'animHarvestWorkStart', 'animHarvestWorkEnd', 'animHarvestEndStart', 'animHarvestEndEnd', '$harvestSmokeID'],
EntityClass.SAPPERROBOT: ['minesLookRange', '$mineID', 'maxMinesCount', 'animDownStart', 'animDownEnd', 'animUpStart', 'animUpEnd', '$putMineSmokeID'],
EntityClass.PASSIVE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'passiveMask', '$wallCopulaID'],
EntityClass.MINE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'mineSize', 'mineTypeOfDamage', 'mineDamage'],
EntityClass.MULTIEXPLOSION: ['useDownBuilding', 'downBuildingStart', 'downBuildingTime', '$subObject1', 'time1', 'angle1', 'dist4X1', '$subObject2', 'time2', 'angle2', 'dist4X2', '$subObject3', 'time3', 'angle3', 'dist4X3', '$subObject4', 'time4', 'angle4', 'dist4X4', '$subObject5', 'time5', 'angle5', 'dist4X5', '$subObject6', 'time6', 'angle6', 'dist4X6', '$subObject7', 'time7', 'angle7', 'dist4X7', '$subObject8', 'time8', 'angle8', 'dist4X8'],
EntityClass.BUILDPASSIVE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'passiveMask', '$wallCopulaID'],
EntityClass.PLATOON: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type'],
EntityClass.TRANSIENTPASSIVE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'passiveMask', '$wallCopulaID'],
EntityClass.EXPLOSION: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'explosionTicks', 'explosionFlags'],
EntityClass.EXPLOSIONEX: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'explosionTicks', 'explosionFlags'],
EntityClass.FLYINGWASTE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'wasteSize', '$subWasteID1', 'subWaste1Alpha', '$subWasteID2', 'subWaste2Alpha', '$subWasteID3', 'subWaste3Alpha', '$subWasteID4', 'subWaste4Alpha', 'flightTime', 'wasteSpeed', 'wasteDistanceX4', 'wasteBeta'],
EntityClass.UPGRADECOPULA: ['rangeOfSight', 'plugType', 'slotType', 'maxAlphaPerTick', 'maxBetaPerTick'],
EntityClass.STARTINGPOSITIONMARK: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type', 'positionType'],
EntityClass.SMOKE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'mesh1', 'mesh2', 'mesh3', 'smokeTime1', 'smokeTime2', 'smokeTime3', 'smokeFrequency', 'startingTime', 'smokingTime', 'endingTime', 'smokeUpSpeed', 'newSmokeDistance'],
EntityClass.ARTEFACT: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'passiveMask', '$wallCopulaID', 'artefactMask', 'artefactParam', 'respawnTime'],
EntityClass.BUILDINGTRANSPORTER: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type', 'vehicleSpeed', 'verticalVehicleAnimationType', '$builderLineID'],
EntityClass.WALLLASER: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType'],
EntityClass.RESOURCETRANSPORTER: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type', 'vehicleSpeed', 'verticalVehicleAnimationType', 'resourceVehicleType', 'animatedTransporterStop', 'showVideoPerTransportersCount', 'totalOrbitalMoney'],
EntityClass.BUILDERLINE: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType'],
EntityClass.UNITTRANSPORTER: ['hp', 'regenerationHP', 'armour', 'calorificCapacity', 'disableResist', 'storeableFlags', 'standType', 'sightRange', '$talkPackID', '$shieldGeneratorID', 'maxShieldUpdate', 'slot1Type', 'slot2Type', 'slot3Type', 'slot4Type', 'vehicleSpeed', 'verticalVehicleAnimationType', 'unitsCount', 'dockingHeight', 'animLoadingStartStart', 'animLoadingStartEnd', 'animLoadingEndStart', 'animLoadingEndEnd', 'animUnloadingStartStart', 'animUnloadingStartEnd', 'animUnloadingEndStart', 'animUnloadingEndEnd'],
EntityClass.REPAIRER: ['repairerFlags', 'repairHPPerTick', 'repairElectronicsPerTick', 'ticksPerRepair', 'convertTankTime', 'convertBuildingTime', 'convertHealthyTankTime', 'convertHealthyBuildingTime', 'repaintTankTime', 'repaintBuildingTime', 'upgradeTankTime', 'animRepairStartStart', 'animRepairStartEnd', 'animRepairWorkStart', 'animRepairWorkEnd', 'animRepairEndStart', 'animRepairEndEnd', 'animConvertStartStart', 'animConvertStartEnd', 'animConvertWorkStart', 'animConvertWorkEnd', 'animConvertEndStart', 'animConvertEndEnd', 'animRepaintStartStart', 'animRepaintStartEnd', 'animRepaintWorkStart', 'animRepaintWorkEnd', 'animRepaintEndStart', 'animRepaintEndEnd'],
EntityClass.CONTAINERTRANSPORTER: ['animContainerDownStart', 'animContainerDownEnd', 'animContainerUpStart', 'animContainerUpEnd'],
EntityClass.LOOKROUNDEQUIPMENT: ['lookRoundTypeMask', 'lookRoundRange', 'turnSpeed', 'bannerAddExperienceLevel', 'regenerationHPMultiple', 'shieldReloadAdd'],
EntityClass.TRANSPORTERHOOK: ['animTransporterDownStart', 'animTransporterDownEnd', 'animTransporterUpStart', 'animTransporterUpEnd', 'angleToGetPut', 'angleOfGetUnitByLandTransporter', 'takeHeight']
}
enum_mappings = {
'classID': EntityClass
}
class Research:
def __init__(self, stream):
req_research_count = read_int(stream)
self.previous = [read_int(stream) for _ in range(req_research_count)]
self.id = read_int(stream)
self.faction = Faction(read_int(stream))
self.campaign_cost = read_int(stream)
self.skirmish_cost = read_int(stream)
self.campaign_time = read_int(stream)
self.skirmish_time = read_int(stream)
self.name = read_string(stream)
self.video = read_string(stream)
self.type = ResearchTab(read_int(stream))
self.mesh = read_string(stream)
self.meshParamsIndex = read_int(stream)
def __repr__(self):
items = ("%s=%r" % (k, v) for k, v in self.__dict__.items())
return "%s{%s}" % (self.__class__.__name__, ', '.join(items))
class Entity:
def __init__(self, stream):
self.name = read_string(stream)
req_research_count = read_int(stream)
self.req_research = [read_int(stream) for _ in range(req_research_count)]
field_count = read_int(stream)
field_types = stream.read(field_count)
self.fields = list()
for (i, is_string) in enumerate(field_types):
if is_string:
self.fields.append(read_string(stream))
else:
val = read_int(stream)
# Skip the -1 after every string
if not (val == 0xffffffff and i > 0 and field_types[i-1]):
self.fields.append(val)
def __repr__(self):
return f'Entity{{name={self.name!r}, req_research={self.req_research}, fields={len(self.fields)}{self.fields}}}'
class EntityGroup:
def __init__(self, stream):
self.faction = Faction(read_int(parfile))
self.entity_type = EntityType(read_int(parfile))
entity_count = read_int(parfile)
self.entities = [Entity(stream) for _ in range(entity_count)]
def __repr__(self):
entities = ''
for entity in self.entities:
entities += f' {entity}\n'
return f'EntityGroup{{faction={self.faction}, entity_type={self.entity_type}, entities=\n{entities}}}'
class CsvFileManager:
def __init__(self, directory=os.curdir):
self.directory = directory
self.files = dict()
self.writers = dict()
def __enter__(self):
return self
def __exit__(self, type, value, traceback):
self.close()
def close(self):
for f in self.files.values():
f.close()
def get(self, entity_group):
class_id = None
fields = None
if entity_group.entity_type in [EntityType.Vehicle, EntityType.Cannon, EntityType.Missile, EntityType.Building, EntityType.Special, EntityType.Equipment]:
try:
class_id = entity_group.entities[0].fields[0]
if class_id == EntityClass.EXPLOSIONEX:
class_id = EntityClass.EXPLOSION
elif class_id in [EntityClass.BUILDPASSIVE, EntityClass.TRANSIENTPASSIVE]:
class_id = EntityClass.PASSIVE
name = EntityClass(class_id).name.lower()
except ValueError:
print(f'{class_id:08x}', entity_group)
raise
elif entity_group.entity_type == EntityType.SoundPack:
first_name = entity_group.entities[0].name
if first_name.startswith('TALK_'):
name = 'talkpack'
fields = ['selected', 'move', 'attack', 'command', 'enemy', 'help', 'freeWay']
elif first_name.startswith('PLAYERTALK_'):
name = 'playertalkpack'
fields = ['baseUnderAttack', 'buildingUnderAttack', 'spacePortUnderAttack', 'enemyLandInBase', 'lowMaterials', 'lowMaterialsInBase', 'lowPower', 'lowPowerInBase', 'researchComplete', 'productionStarted', 'productionCompleted', 'productionCanceled', 'platoonLost', 'platoonCreated', 'platoonDisbanded', 'unitLost', 'transporterArrived', 'artefactLocated', 'artefactRecovered', 'newAreaLocationFound', 'enemyMainBaseLocated', 'newSourceFieldLocated', 'sourceFieldExploited', 'buildingLost']
else:
name = 'soundpack'
fields = ['normalWavePack1', 'normalWavePack2', 'normalWavePack3', 'normalWavePack4', 'loopedWavePack1', 'loopedWavePack2', 'loopedWavePack3', 'loopedWavePack4']
elif entity_group.entity_type == EntityType.Parameters:
fields = []
name = 'parameters'
else:
name = entity_group.entity_type.name.lower()
if name not in self.writers:
path = os.path.relpath(name + '.csv', self.directory)
self.files[name] = open(path, 'w', newline='')
self.writers[name] = csv.writer(self.files[name], lineterminator='\n')
if fields is None:
fields = ['name', 'research'] + type_field_map.get(entity_group.entity_type, []) + class_field_map.get(class_id, [])
self.writers[name].writerow(fields) # header
return self.writers[name]
def __repr__(self):
return f'FileManager{{directory={self.directory!r}, files={list(self.files.keys())}}}'
def resnames(research, ids):
return ' '.join(research[id].name for id in ids)
with open(filename, 'rb') as parfile:
headers = parfile.read(16)
entity_group_count = int.from_bytes(headers[8:12], byteorder='little')
entity_groups = [EntityGroup(parfile) for _ in range(entity_group_count)]
research_count = read_int(parfile)
research = [Research(parfile) for _ in range(research_count)]
research_ids = {r.id : r for r in research}
with CsvFileManager() as fm:
for (i, group) in enumerate(entity_groups):
writer = fm.get(group)
writer.writerow([f'Group {i}', group.faction.name])
for e in group.entities:
writer.writerow([e.name, resnames(research, e.req_research)] + e.fields)
writer.writerow([])
with open('research.csv', 'w') as csvfile:
writer = csv.DictWriter(csvfile, ['name', 'faction', 'campaign_cost', 'skirmish_cost', 'campaign_time', 'skirmish_time', 'video', 'type', 'mesh', 'meshParamsIndex', 'previous'], lineterminator='\n')
writer.writeheader()
for r in sorted(research, key=lambda r: r.id):
r = vars(r)
del(r['id'])
r['previous'] = resnames(research, r['previous'])
writer.writerow(r)